Тема: На яку мову схожий цей код?
На скільки мені відомо, це pawn. На що він схожий?
#include <amxmodx>
// WARNING: If you comment this line make sure
// that in your mapcycle file maps don't repeat.
// However the same map in a row is still valid.
#define OBEY_MAPCYCLE
new g_nextMap[32]
new g_mapCycle[32]
new g_pos
public plugin_init()
{
register_plugin("NextMap", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("nextmap.txt")
register_event("30", "changeMap", "a")
register_clcmd("say nextmap", "sayNextMap", 0, "- displays nextmap")
register_clcmd("say currentmap", "sayCurrentMap", 0, "- display current map")
register_clcmd("say ff", "sayFFStatus", 0, "- display friendly fire status")
register_cvar("amx_nextmap", "", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY)
new szString[32], szString2[32], szString3[8]
get_localinfo("lastmapcycle", szString, 31)
parse(szString, szString2, 31, szString3, 7)
g_pos = str_to_num(szString3)
get_cvar_string("mapcyclefile", g_mapCycle, 31)
if (!equal(g_mapCycle, szString2))
g_pos = 0 // mapcyclefile has been changed - go from first
readMapCycle(g_mapCycle, g_nextMap, 31)
set_cvar_string("amx_nextmap", g_nextMap)
format(szString3, 31, "%s %d", g_mapCycle, g_pos) // save lastmapcycle settings
set_localinfo("lastmapcycle", szString3)
}
getNextMapName(szArg[], iMax)
{
new len = get_cvar_string("amx_nextmap", szArg, iMax)
if (ValidMap(szArg)) return len
len = copy(szArg, iMax, g_nextMap)
set_cvar_string("amx_nextmap", g_nextMap)
return len
}
public sayNextMap()
{
new name[32]
getNextMapName(name, 31)
client_print(0, print_chat, "%L %s", LANG_PLAYER, "NEXT_MAP", name)
}
public sayCurrentMap()
{
new mapname[32]
get_mapname(mapname, 31)
client_print(0, print_chat, "%L: %s", LANG_PLAYER, "PLAYED_MAP", mapname)
}
public sayFFStatus()
{
client_print(0, print_chat, "%L: %L", LANG_PLAYER, "FRIEND_FIRE", LANG_PLAYER, get_cvar_num("mp_friendlyfire") ? "ON" : "OFF")
}
public delayedChange(param[])
{
set_cvar_float("mp_chattime", get_cvar_float("mp_chattime") - 2.0)
server_cmd("changelevel %s", param)
}
public changeMap()
{
new string[32]
new Float:chattime = get_cvar_float("mp_chattime")
set_cvar_float("mp_chattime", chattime + 2.0) // make sure mp_chattime is long
new len = getNextMapName(string, 31) + 1
set_task(chattime, "delayedChange", 0, string, len) // change with 1.5 sec. delay
}
new g_warning[] = "WARNING: Couldn't find a valid map or the file doesn't exist (file ^"%s^")"
stock bool:ValidMap(mapname[])
{
if ( is_map_valid(mapname) )
{
return true;
}
// If the is_map_valid check failed, check the end of the string
new len = strlen(mapname) - 4;
// The mapname was too short to possibly house the .bsp extension
if (len < 0)
{
return false;
}
if ( equali(mapname[len], ".bsp") )
{
// If the ending was .bsp, then cut it off.
// the string is byref'ed, so this copies back to the loaded text.
mapname[len] = '^0';
// recheck
if ( is_map_valid(mapname) )
{
return true;
}
}
return false;
}
#if defined OBEY_MAPCYCLE
readMapCycle(szFileName[], szNext[], iNext)
{
new b, i = 0, iMaps = 0
new szBuffer[32], szFirst[32]
if (file_exists(szFileName))
{
while (read_file(szFileName, i++, szBuffer, 31, b))
{
if (!isalnum(szBuffer[0]) || !ValidMap(szBuffer)) continue
if (!iMaps)
copy(szFirst, 31, szBuffer)
if (++iMaps > g_pos)
{
copy(szNext, iNext, szBuffer)
g_pos = iMaps
return
}
}
}
if (!iMaps)
{
log_amx(g_warning, szFileName)
get_mapname(szFirst, 31)
}
copy(szNext, iNext, szFirst)
g_pos = 1
}
#else
readMapCycle(szFileName[], szNext[], iNext)
{
new b, i = 0, iMaps = 0
new szBuffer[32], szFirst[32], szCurrent[32]
get_mapname(szCurrent, 31)
new a = g_pos
if (file_exists(szFileName))
{
while (read_file(szFileName, i++, szBuffer, 31, b))
{
if (!isalnum(szBuffer[0]) || !ValidMap(szBuffer)) continue
if (!iMaps)
{
iMaps = 1
copy(szFirst, 31, szBuffer)
}
if (iMaps == 1)
{
if (equali(szCurrent, szBuffer))
{
if (a-- == 0)
iMaps = 2
}
} else {
if (equali(szCurrent, szBuffer))
++g_pos
else
g_pos = 0
copy(szNext, iNext, szBuffer)
return
}
}
}
if (!iMaps)
{
log_amx(g_warning, szFileName)
copy(szNext, iNext, szCurrent)
}
else
copy(szNext, iNext, szFirst)
g_pos = 0
}
#endif